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Tuesday, February 15, 2011

HOW TO: Optimize Your Social Media Budget

As marketers focus on optimizing their social media programs this year, return on investment is going to be a huge consideration. As a result, marketers will — and should — take a more calculated approach towards budgeting for social marketing initiatives. Prioritizing spending on particular social activities, though, is a task that hasn’t quite been mastered by most companies.

Analyst Jeremiah Owyang and Founder Charlene Li of digital strategy consulting firm Altimeter Group, released a report on Thursday about “How Corporations Should Prioritize Social Business Budgets.” In short, the report concludes that budgets should be based on the maturity level of a corporation’s social business programs.

Altimeter interviewed 140 corporate social strategists to create a standard for categorizing programs into novice, intermediate and advanced maturity levels.

When asked about their programs, about half of respondents identified their programs as intermediate, while the rest were almost equally split between novice and advanced. The below graph is an overview of the priorities that each type of program should focus on. Read on for a more in-depth look at these goals.

The report includes an assessment guide for figuring out where your corporation stands in the social world. The assessment covers topics such as leadership and organization models, processes and policies, education programs, measurement techniques and technology adoption to rank where your business ranks in maturity. Check it out on page seven of the full embedded report below.

The average budget for novice social programs is $66,000, and an average team includes about 3.1 people in a centralized format, according to the report.

Programs in the novice stage are often just testing out or experimenting with social media. Altimeter’s report suggests that programs in this stage focus on organizational models, staffing and education programs. Here are some top tips:

Organize for collaboration: Organize a team dedicated towards leading the company’s social initiatives. This centralized, core team should be tasked with creating social media policies, deploying education programs and implementing collaboration tools, with the overarching goal of helping team members share best practices and communicate effectively internally.Iron out response processes: Before launching elaborate social initiatives, like Facebook Pages and corporate blogs, take time to develop a triage system, which details who responds to customers in certain situations, and what they should and should not say.Invest in social monitoring: The beauty of social media is that it breaks down barriers between people. Now, more than ever, brands can easily see what consumers are saying about them online. That’s where listening comes in. Businesses in novice stage should invest in brand monitoring tools and act accordingly. Check out Alterian, Nielsen BuzzMetrics, Cymfony, Radian6, Scout Labs and Visible Technologies, for starters, the report suggests, and Crimson Hexagon, NetBase, SAS Social Media Analytics and Sysomos for a deeper dive into customer insights.

Intermediate level social programs enjoy a budget of slightly more than $1 million and a team size of about 8.2 employees. As programs move into this stage, the focus should shift to scaling, getting community members more involved in social programs and increasing efficiency through social media management tools.

Focus on scaling: As buy-in increases across a company, the core social team should aim to morph into a “hub and spoke model,” in which one central team (the “hub”) provides guidance to multiple, cross-functional “spokes,” who implement programs related to their own business units. This allows social programs to permeate throughout a business’s culture and become a part of each business unit’s programming.Invest in community programs: Inevitably, a brand’s community is larger than it’s social media team. In the intermediate stage, social programs should focus on empowering customers to “do the work for you.” Altimeter suggests identifying key influencers in your community through these activities and formalizing an advocacy program. Centering around word of mouth is generally a much more effective strategy than tasking a handful of social strategists to tweet away from headquarters.Adopt social media management systems: To manage content production and deployment, intermediate programs should scope out and adopt social media management systems. This will allow for more efficient dialogue with customers and among staffers. With these tools, creating highly engaged communities across the social web will be much more manageable.

While advanced programs often entail having many more teammates (20.8 on average), their budgets aren’t much higher than those of intermediate programs, at around $1.3 million, according to the report. Larger corporations have the ability to support cross-functional teams, instead of fostering smaller groups of direct reports, which explains the huge leap in team members, but lack of proportional budgeting.

Once a social program becomes more advanced, the core goal should be increasing social media integration throughout the entire business. Here’s how to do that:

Prepare for total permeation: Whether a social program spreads to just key members in all business units, or to everyone in an entire organization, social media leaders should be prepared for social business to become a part of how every area of the business operates. Education will be key — businesses need to empower employees to get involved, while also clearly communicating guidelines and policies. Social education, then, cannot be an after-though — it needs to be part of standard employee on-boarding.Employ boutique social agencies: Instead of relying on traditional agencies for social media guidance and deployment, advanced social programs should begin scoping out the landscape of niche agencies that focus specifically on social business. These agencies can help with social management, campaign building and even change management.Integrate social into technology deployments: As an ongoing effort, advanced social programs must integrate social into each digital touchpoint across their businesses, including social customer relationship management (SCRM), social sign-on on corporate websites and social aggregation and curation.

This overview is just a taste of how businesses should begin budgeting for corporate social media programs. View Altimeter Group’s full report below for a deep dive into best practices at each social program maturity level:

- HOW TO: Build a Social Media Education Program for Your Company
- Social Media Success: 5 Lessons From In-House Corporate Teams
- HOW TO: Define the Role of Your Social Media Team
- The Future of the Social Media Strategist
- 7 Tips for Succeeding as a Social Media Strategist

Image courtesy of iStockphoto, Pgiam


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Qualcomm gets official with TouchPad-powering Snapdragon APQ8060 processor

Qualcomm's Snapdragon Processor Powers Advanced 3D Gaming and Stereoscopic 3D in the Latest Tablets and Smartphones

Single and Dual-Core Custom CPUs and Advanced GPUs Enhance Performance Levels and Enable Next-Generation Mobile

SAN DIEGO – February 10, 2011 – Qualcomm Incorporated (NASDAQ: QCOM) today announced that its Snapdragon™ processors are enabling the latest and greatest multimedia experiences in today's commercial mobile devices, including stereoscopic 3D (S3D) entertainment, 1080p 30fps HD video capture and playback, console-quality gaming and full web browsing with Adobe Flash 10. The newest member of the Snapdragon family, Qualcomm's APQ8060 dual-CPU processor, powers the HP TouchPad, which HP introduced yesterday.

"Our work with industry leaders has allowed us to showcase the full spectrum of Snapdragon's graphics and multimedia capabilities in both the tablet and smartphone space across major software platforms," said Raj Talluri, vice president of product management for Qualcomm. "With more than 75 Snapdragon devices already announced, 150 Snapdragon devices in development and over 100 high end mobile games optimized for our GPU, Qualcomm continues to be a leader in delivering high performance devices to market."

The first webOS tablet, the HP TouchPad, offers a 9.7-inch diagonal multitouch display, an innovative and intuitive multitasking UI and a robust platform for game development. Qualcomm and HP collaborated with Polarbit to optimize its action-packed arcade flight simulation game, Armageddon Squadron II, for the HP TouchPad. Running on the HP TouchPad, Squadron II showcases dynamic lighting and shading with enhanced motion blur visual effects to create a real-world gaming experience, which is made possible with the power of Qualcomm's Adreno® 220 GPU.

"With the APQ 8060 and Adreno 220 GPU, the HP TouchPad delivers a high-performing and fluid multitasking user interface, as well as offers game and multimedia application developers a high-performance environment for their applications," said Jon Oakes, director of TouchPad Product Marketing at HP.

Qualcomm's embedded CPUs and GPUs are designed from the ground up to deliver unprecedented processing and 3D graphics performance with industry-leading efficiency to extend battery life. The 8x60 family, with the APQ8060 being the newest addition, is part of the third generation of the Snapdragon family and is the ultimate solution for the latest multi-tasking smartphones and tablets. The third-generation includes: two asynchronous processor cores; an integrated Adreno 220 GPU with twice the processing power of its predecessor; support for up to a 16 Megapixel camera; and can capture and display HD 1080P stereoscopic video or 8 Megapixel stereoscopic still images to an autostereoscopic panel or a 3DTV (via HDMI), allowing consumers to capture high resolution video or stills and watch them without the need for special glasses.

The second generation Snapdragon single-core family of CPUs is already powering numerous smartphones that are commercially available today, including the recently launched Sharp Galapagos 003SH, a 3D entertainment smartphone. The Galapagos 003SH is powered by the Snapdragon MSM8255™ processor, which provides the ability to capture and display pictures, as well as play movies, in stereoscopic 3D without the use of glasses. The Galapagos 003SH also supports the Adreno 205 GPU for 3D gaming capability in addition to a 9.6 Megapixel camera and HD 720p video for playback and recording.

"In order to provide the best mobile user experience possible for the Galapagos 003SH, we were thrilled to work with an industry leader such as Qualcomm," said Hiroaki Tochihara, division general manager, Personal Communication Systems Division II, Communication Systems Group, Sharp Corporation. "The 003SH provides an innovative and robust user experience with its next-generation 3D entertainment capabilities, and Qualcomm has been instrumental in helping to enable these features and bring this device to market."

For more information about Snapdragon and to see the latest devices it's enabling, please visit us at the GSMA's Mobile World Congress in the Company's exhibit, located in Exhibit Hall 8, #8B53 or visit www.qualcomm.com/snapdragon.

About Qualcomm
Qualcomm Incorporated (NASDAQ: QCOM) is a world leader in 3G and next-generation mobile technologies. For 25 years, Qualcomm ideas and inventions have driven the evolution of wireless communications, connecting people more closely to information, entertainment and each other. Today, Qualcomm technologies are powering the convergence of mobile communications and consumer electronics, making wireless devices and services more personal, affordable and accessible to people everywhere. For more information, visit Qualcomm around the Web:
www.qualcomm.com
Corporate Blog: www.qualcomm.com/blog
Twitter: www.twitter.com/qualcomm
Facebook: www.facebook.com/qualcomm

Except for the historical information contained herein, this news release contains forward-looking statements that are subject to risks and uncertainties, including the Company's ability to successfully design and have manufactured significant quantities of APQ8060, MSM8X90 and MSM8255 components on a timely and profitable basis, change in economic conditions of the various markets the Company serves, as well as the other risks detailed from time to time in the Company's SEC reports, including the report on Form 10-K for the year ended September 26, 2010, and most recent Form 10-Q.
###

Qualcomm and Adreno are registered trademarks of Qualcomm Incorporated. Snapdragon and MSM8255 are trademarks of Qualcomm Incorporated. All other trademarks are the property of their respective owners.


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You May Kiss The Bride, Thanks To Google Weddings

Google is making a big push into the wedding planning scene today, launching a full fledged planning portal for brides and grooms to be. Google Weddings is a destination that houses wedding-specific templates in Google Sites, Google Docs and Picnik for save-the-dates, wedding websites, planning materials, invitations and more.

Google has also partnered with wedding planner Michelle Rago to provide tips and guidance on which designs to use. This isn’t Google’s first move in the wedding planning world, the search giant also began offering customized wedding templates in Google Docs a year ago that let users access pre-made documents to track your wedding budget, collect addresses for invitations, compare vendors and much more.

I know it’s a little bit odd for Google to get into the wedding planning space but it will no doubt boost the Google Apps products appeal to twenty or thirty something brides. Being that I actually planned parts of my wedding via Google Docs, I think that these templates will be incredibly useful, especially when it comes to sharing documents with others.


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Startup Bridges the Gap Between Internet-Connected TVs and Mobile

The Spark of Genius Series highlights a unique feature of startups and is made possible by Microsoft BizSpark. If you would like to have your startup considered for inclusion, please see the details here.

Name: MOVL

Quick Pitch: MOVL has created a proprietary technology platform that connects users on mobile devices and Internet connected TVs to allow for quick deployment of apps.

Genius Idea: Atlanta-based MOVL is a startup dedicated to making social TV apps a reality. Using its homegrown MOVL Connect Platform, the company is focused on building apps for Google TV, Samsung Internet TV and PCs that users can interact with using an iPhone, BlackBerry or Android device.

Lots of startups are looking at creating content for the various connected TV platforms on the market, but MOVL’s approach is interesting in that it actively works with smartphone devices for user input.

At CES 2011, MOVL took home the $200,000 grand prize in Samsung’s Free the TV Challenge for its social TV game, WeDraw. WeDraw is like a TV version of Pictionary or Win, Lose or Draw. Users connect their smartphones to the app and then take turns drawing words on their handsets for others to guess. What the user draws on the iPhone or Android device shows up on the TV.

MOVL has also created an app called WeTeli. Dubbed a “social video jukebox,” WeTeli lets users transmit videos from YouTube to a Google TV or Samsung Internet TV. Users can vote videos up or down, adjust a queue and add comments right on the screen.

MOVL seems to position WeTeli for use in a bar or other public space, but we think the living room component works well too. Yes, most connected platforms can access YouTube natively, but being able to control or create a queue from a smartphone is likely going to be a better user experience than trying to navigate TV remote control. Likewise, the fact that multiple people can contribute content gives this particular app an edge.

One of the problems for would-be TV app developers is the fragmented nature of the connected device space. The lackluster response from consumers to Google TV only underscores how complicated this space is. Platforms need companies like MOVL to create compelling content that can convince consumers to tune into the connected living room, but on the flip side, the app companies need to choose the right platforms for their wares.

We like the promise of what MOVL is offering for social TV. We’d love to see the company look at extending it platform to work on more devices (Boxee, Roku and maybe Sony’s various platforms).

What do you think of social TV apps? Let us know.

Series Supported by Microsoft BizSpark Microsoft BizSpark

The Spark of Genius Series highlights a unique feature of startups and is made possible by Microsoft BizSpark, a startup program that gives you three-year access to the latest Microsoft development tools, as well as connecting you to a nationwide network of investors and incubators. There are no upfront costs, so if your business is privately owned, less than three years old, and generates less than U.S.$1 million in annual revenue, you can sign up today.


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Would Google or Facebook Pay $10 Billion For Twitter?

We’re hearing chatter about a possible sale of Twitter, and extraordinary valuations are part of the conversation, with various executives talking about numbers upwards of $10 billion.

According to the Wall Street Journal, Facebook and Google executives have engaged in “low-level talks” with Twitter. According to the WSJ’s “people familiar with the matter,” those discussions are estimating the value of the microblogging service “in the neighborhood of $8 billion to $10 billion.”

High, indeed, but there’s a high value placed on attention, and Twitter’s getting that: In fact, the company set an all-time record for tweets during a sporting event during the final minutes of last weekend’s Super Bowl, recording an astonishing 4064 tweets in a single second.

The overall record was set last New Year’s Eve in Japan where revelers sent a total of 6,939 tweets per second just after the clock struck midnight. Now that’s engagement.

What do you think, readers? Is Twitter actually worth somewhere between $8 billion and $10 billion? Please let us know in the comments.


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HTC Thunderbolt makes FCC appearance?

By Christopher Trout posted Feb 10th 2011 4:14PM It looks like HTC just got the go-ahead for a 4G smartphone from that great predictor of market preparedness, the FCC -- and all signs point to Thunderbolt. PG05100, as it's so lovingly referred to, operates on Verizon's 700MHz LTE as well as its CDMA / EVDO bands, and is set up for SVDO and SVLTE (or simultaneous CDMA voice and LTE data) -- definitely in keeping with Verizon's plans. Unsurprisingly, HTC's slapped the usual confidentiality request on this one, asking that any telling photos remain under wraps until March 31st. Considering what we've heard about a delayed Valentine's Day debut, could this mean an April Fools' launch for Verizon's first 4G LTE smartphone? Our heart tells us to doubt it, but if PG05100 turns out to be the real deal, Thunderbolt should hit the US sometime soon. Not soon enough, mind you, but you catch the drift.

[Thanks, Shane]


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