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Saturday, February 5, 2011

RoboEarth teaches robots to learn from peers, pour European fruit beverages (video)

By Christopher Trout posted Feb 2nd 2011 10:07PM It's not quite war-ready, but a new Skynet-like initiative called RoboEarth could have you reaching for your guide to automaton Armageddon sooner than you think. The network, which is dubbed the "World Wide Web for robots," was designed by a team of European scientists and engineers to allow robots to learn from the experience of their peers, thus enabling them to take on tasks that they weren't necessarily programmed to perform. Using a database with intranet and internet functionality, the system collects and stores information about object recognition, navigation, and tasks and transmits the data to robots linked to the network. Basically, it teaches machines to learn without human intervention. If the introduction of this robo-web hasn't got you thinking of end times, maybe this will do the trick: it's already taught one robot, the TechUnited AMIGO, to deliver a box of creamy fruit juice to a bedridden scientist. You can check out video of the newly appointed automated waiter after the jump. web coverage

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WITN: Is Egypt A Twitter Revolution? No. But Is That Even The Point? [TCTV]

After weeks of simmering tensions, finally the Egyptian situation has erupted into violence. Even the media has been caught up in vicious battles.

No, we’re not talking about Anderson Cooper being punched in the face, but rather this week’s episode of Why Is This News in which our disagreement over social media’s role in prompting or assisting revolution descends into a full-on fight.

Video below. And in case you’re wondering, yes, after the cameras stopped rolling, Sarah punched Paul in the face. Now he knows how Anderson Cooper feels. The difference is, Paul might have deserved it.


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Why the camera isn't the culprit for the white iPhone 4's delay (update: Woz responds)

Unless you've been away from the Internet over the last few days, you would've no doubt heard about Woz's special appearance at the Engadget Show on Sunday. Unsurprisingly, a few websites ran with some quotes that they pulled from our interview -- specifically, the highlight was Woz "confirming" that the white iPhone 4 was indeed delayed due to camera issues. Well, I don't think this is the case at all. In fact, I'm sure there are plenty of other good reasons for why Apple's been delaying the much anticipated flavor of its flagship smartphone, but the camera just isn't one of them. Head right past the break and all will be explained.

Update: Our man Woz has just responded in the comments:

I said plenty to make it clear that I know nothing of Apple's reasons for rejecting anything ever. I told how when I got my white iPhone 4 assembled I tested the flash photos and they did indeed have problems. I spoke of testing flash photos versus non-flash ones and comparing flash photos between my white and black iPhones. I don't recall saying that it was a 'reason' Apple rejected the parts although I had read that.
For the last part, we were referring to 0:55 in the interview video after the break, but now that Woz has spoken, it could've been a joke at the time that got misinterpreted by some websites. They tend to do that with Woz. Read on!

As we all know, Woz was basing his analysis on the white parts he obtained from the notorious New York iPhone kid -- you may recall him making the headlines a few months back because some lawyers threatened to sue him for selling "stolen goods." So here's the problem: a lot of reports claimed that the kid sourced the parts directly from Foxconn, which is probably why Woz deduced that the parts he got were genuine rejects, ergo his aforementioned statement. As much as I love Woz, I don't think he got the right story there. In fact, no one has.


Let's start off with the kid. In a conversation I had with him a little while back, he wouldn't give me even the slightest hint of where he sourced the parts from, but I'm absolutely certain that it couldn't have been Foxconn, and not even via a third party. How so? Because I, too, have obtained white iPhone 4 parts that produced the same camera problems; but then I managed to track down some genuine Foxconn lens covers and got rid of the problem. The former in Hong Kong, and the latter in Shenzhen.

What happened was I shattered my original white back cover -- which I had since July, before the market was flooded with KIRFs -- back in December, so I looked around in Hong Kong for a replacement. I was super cautious, because prior to returning to Hong Kong I had done white iPhone 4 conversions for a couple of friends, but I noticed that the parts I received were of lower quality -- some were more yellow than mine and they were definitely thinner as well. Most notably, the front covers were missing the iconic silver foil over the proximity sensor -- we've heard from early adopters that the sensor didn't work at all, so my guess is that the parts they had were fake, and the KIRF factories just couldn't replicate the same effect as the one on the real deal, so now they all come without the foil. Anyway, so yeah, I basically got screwed over by the same seller who first sold me the legit parts back in July.

There was a short supply of white parts back in December, but eventually I managed to track down a white back cover in Sin Tak (the infamous mobile phone shopping mall that we've featured before). The guys almost sold it to me for HK$100 (US$13), but then realized that they got it mixed up with the blatantly fake ones that they also sold, so they wanted HK$380 (US$49) instead. Frankly, it looked very legit back in the shop, plus I didn't have my shattered cover with me for comparison, so I coughed up HK$380 which still wasn't bad compared to what some online sellers charge.

It was certainly nice to have an operational iPhone 4 again, but soon I started to notice the problems here and there. Firstly, the "iPhone" stamp on the back was slightly thinner than what my shattered cover had. Flip to the other side and you'd see its metallic overlay had a rougher finish pattern. Oh, and guess what? Camera problems! Not all photos were affected, but whenever I aimed at bright objects (like fluorescent tube lighting or any white object), I got a strong halo effect around them. Obviously, this poor transmittance also affected some of my close-up shots when flash was enabled. Upon a much closer inspection, I noticed that the back of this offending lens cover -- as in its black sleeve for the glue -- had a linear brush pattern instead of a circular one that the real ones have, plus the inner black circle was thicker. These telltale signs have now become a handy way for me to verify the authenticity of iPhone 4 parts that I come across. I wasn't planning on asking for a refund from the shop, but I had to go back to Sin Tak to hunt down more parts on behalf of a few friends anyway. Obviously, some of the shops weren't so keen on letting me do my visual inspection before making a purchase decision, but all I needed to ask was this: do their white front covers have the silver foil over the proximity sensor? All I got back from those idiots was a blank stare, as if I had just said the most ridiculous thing in the world. Eventually, they sarcastically told me to get the parts from Apple, not realizing that the real thing does indeed have the silver bit. Fools.

A couple of test shots at the Shenzhen shop using the new lens cover.
So what was a Chinaman to do? Go north, as we always say. Luckily for me, I just so happened to be in Shenzhen to cover the Meizu M9 launch, so afterwards, Stone (Hong Kong editor) and I went into a shady looking building where we were told would have the white iPhone 4 parts. It took us a while to scan through the hundreds of little shops there, but about half an hour later we came across a shop that had exactly what I was looking for. Well, almost -- from our visual inspection, the ¥120 ($18) white cover itself had all the ticks except for the lens cover, which had a linear brush pattern instead of a circular one on the back. I pointed this out to the boss and boom, he pulled out a bag that had what appeared to be an internal Foxconn label stuck on it, and inside were a stash of lens covers neatly lined up on a sticky sheet. And yes, they all had the right pattern on the back. All he needed was half an hour before we went back to pick up our made-to-order white iPhone 4 back cover. Alas, after learning about the water droplet test on a Hong Kong forum, it turned out that my new white cover isn't genuine, either. The idea of the test is that the oleophobic coating on genuine iPhone 4s holds the surface tension of water droplets, so this makes a good litmus test for spotting fake parts. As you can see above, both our new cover and the bad KIRF couldn't hold up water droplets, whereas my shattered piece could. On the bright side, our front cover passed this test, and all I care about right now is that I have genuine-looking white covers that don't ruin my photos. Regardless, the argument still holds: all the rumors that have been going around about how the white iPhone 4 is delayed are untrue -- the KIRF lens covers are the real culprit of the crappy photos that people have been seeing, ergo the culprit of the erroneous rumor. The real reason for the delay? We still think it's to do with the paint job. Fret not, though, as the shop owner in Shenzhen told us that Foxconn was starting to mass produce white iPhone 4s in mid-January, but only time will tell whether his source was right.

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Robo-Rainbow, all the way (video)

Paul Vasquez, meet your mech god... if god rode a bicycle and illegally tagged decrepit streetscapes with happy bands of color. Watch this complicated technical solution assist with a simple act of vandalism art urban renovation in the video after the break.

[Image credit: Donna Zoll]


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Motorola Xoom first benchmark: 1823 in Quadrant

We're unabashed spec junkies here at Engadget, and can you blame us? There are mountains of new devices every year, and it helps to have bullet points and numerical differentiators to cut through the fluff. That's why we're happy to say we got the chance to run the Quadrant benchmark on Motorola's Tegra 2-powered Xoom, and have a number with which to compare it against the many competitors sure to breech Android's bow soon. 1823 is the magic number -- which doesn't quite compare to the LG Optimus 2X -- but that's with a non-optimized smartphone version of Quadrant running the app on the tablet's sizable 1280 x 800 display, no less. What's more, Quadrant cleared up some of the codename confusion we've seen out of Moto as of late, as it turns out the Xoom also identifies itself as both Trygon and Stingray. Good to know!

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Why Mobile Platform Wars Are Keeping Content Strategies in Flux

phone imageJim Kerr is the vice president of strategy for Triton Media, where he assists in the strategic growth and integration of all of Triton Digital’s portfolio companies and partners.

Ask any media company about their mobile strategy, and one of the first things they’ll discuss is their fantastic content strategy centered around their app. Dig a little deeper, however, and the frustration starts to show. Do they develop just for iOS? Do they add Android and Blackberry? Is Symbian dead? What about feature phones — should they just ignore these?

The answers are problematic for media, because if you peel back the excitement and dazzle of mobile tablet and phone device innovation, you find the kind of chaos that makes strategic planning nigh impossible.

The recent Consumer Electronics Show (CES) was a microcosm of this broader issue. Like many, I was dazzled by all the new products. But when you looked beyond the hype over the Xoom tablet, the Atrix cell phone or the Entune dashboard, the panels and hallway discussions suggested an underlying hardware ecosystem in significant flux.

phones image

I mentioned the difficulty in developing across multiple OSes in the cell phone and tablet space, but this is complicated now by multiple form factors, as well. From a cell phone screen to a 7 or 10” tablet, can you really make one size fit all? This problem of system complexity was addressed again and again at CES and continues to be an industry sore point.

The irony is that as systems have gotten more complex, content strategies have gotten simpler. The recent industry-wide media strategy of focusing on adapting content or cutting it into chunks and providing various pieces for various destinations is now practically dead. “Give consumers the content, and let them choose where to consume it,” is the mantra of the day. Of course, a strategic caveat is that consumers want content where and when they want it. But the “what” is now everything they could expect from other distribution sources, from DVDs to TV shows to radio stations.

This is what makes the underlying device and OS chaos all the more maddening for traditional media. They’ve finally figured out a content strategy, and their distribution strategy is up in the air.

This is true of phones and tablets, but to get a really good taste of these issues, just take a look at automobile dashboards as an illustrative example. There has been a tremendous amount of positive press about the potential for content creators in this realm, but even a quick survey of the digital dashboard ecosystem reveals it to be a total mess.

The lack of standards is an even bigger problem in dashboards, not to mention the very real concern over distracted drivers. Unlike a stand-alone device like a phone or a tablet, in-dash devices need to interact with other car systems, many of which are manufactured by third parties. Car dashboard system standards development has been painfully slow and is still nowhere close to a solution.

It is tempting to just say, “but that’s the dashboard, it’s different.” But UI and OS issues exist across all devices. QNX is a company with a long history in auto electronics infrastructure. At CES, Andrew Poliak, QNX director of automotive business development, basically threw up his hands in frustration over various OS differences. QNX’s solution is to develop an open web-based platform using their own codebase. Interestingly, this is the same OS that will be used by the Blackberry Playbook, one of the hyped new tablets expected out this year. In both cases, QNX parent company Research In Motion is making a large bet that openness and web-based standards will win out — in both tablets and in the dash. Their goal mirrors media content strategy perfectly: A consistent user experience across all devices.

In short, media faces a device and OS environment that is like the Wild West. While the expectations of the users are known, the OSes will change; the standards will change, and device innovation will continue. At this point, no one knows really what is worth fighting for or which UI will be the one that dominates. Will the chaos lead to a consolidation to three or even two dominant mobile OSes in the tablet and phone space? Will it all implode in a return to web standards and applications, powered by HTML5, as quite a few speakers at CES predicted?

For content companies, this chaos requires a deft strategic hand. If you listened to the conversations in the halls and paid attention to the panels, the momentum appears to be in favor of HTML5 and web-based solutions. Content-specific device apps are, at best, going to be disrupted and, at worst, going to be phased out entirely. Accepting this as the reality changes a lot of things for media companies, from the wisdom of large OEM app deals to creating a development team around iOS or Android development.

But this is still far from assured. In the short term, apps are still the key player in the device and content space. Dealing with the mess of cross-platform and cross-OS development is just something media has to do, although hedging their bets away from large-scale investment in one OS or OEM may be wise at this point.

The interesting thing is that it took years for media to realize that their mobile content strategy was ultimately quite simple. At the end of the day, perhaps their distribution strategy is just as simple: Hire a bunch of mobile web developers.

- 7 Hot Trends in Mobile App Design
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- Mobile Development: 5 Tips for Small Businesses
- 22 Essential Resources for Android Owners

Image courtesy of Flickr, VampzX_23, graciepoo.


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