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Sunday, January 2, 2011

Chicken-based camera stabilization more effective than the human head mount (video)

As you're undoubtedly well aware, the chicken's vestibulo-ocular reflex and gaze stabilizing function (Google it!) is highly evolved, making it just the thing for steadying your camera. Of course, you need access to live poultry, a tiny camera, some sort of rubber band, and the patience and skill to befriend a rooster and bring him to your film shoots. You've already seen one loyal Engadget reader's fledgling attempts at the Chicken Powered Steadicam™, but you can rest assured that this fowl gadget (groan) is constantly in development. Check out our friend Jeremiah's video after the break to see comparison shots between a rooster cam, a handheld camera, and one just sort of strapped to Jeremiah's head.

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An iPhone Lover’s Take On The Nexus S

There’s a scene in Iron Man 2 in which Justin Hammer (Sam Rockwell) shows off the mechanical soliders he has been working on — his would-be “Iron Man-killers”. Unfortunately, while they may look somewhat impressive, his machines malfunction and the demo goes horribly awry. His knock-offs are junk. This scene reminds me a lot of what the first Android phone, the G1, was like when compared to the iPhone. Luckily for Google, things have improved substantially since then — and without the help of a Russian Mickey Rourke. Well, presumably anyway.

We’ve already done a big, comprehensive review of the Nexus S, the latest and greatest Android device. But as I like to do (see: the bottom of this post), I’m going to look at it from the angle of an iPhone diehard. After all, this is widely considered to be the best Android device yet. So will it be enough to make any iPhone user jump ship? And since this is currently the only device running Android 2.3 “Gingerbread”, what’s the overall state of the OS?

First of all, the Nexus S is a great smartphone. I’ve been using it for a little over two weeks now and I think I can safely say that in a world where there was no iPhone, this is the device I would use. While I like a number of fundamental things about Windows Phone more, Android is more mature. And more importantly, the ecosystem is far more built-out. Plus, the Google apps on the device are enough to entice anyone.

Previously, I’ve held firm on my belief that the Nexus One was the best Android phone out there. In my mind, this was true even as dozen of other Android phones came to the market more recently. The Nexus One was the best because it was pure Android. Unlike the Droids or the EVO, it wasn’t loaded up with crapware from the carriers. And they weren’t able to manipulate the core experience of Android with their awful skins. The Nexus S is the second “pure Android” phone. But it’s faster. And so it takes the crown from the Nexus One.

Hardware

Having said that, I still prefer the build quality of the Nexus One (HTC-built) a bit more than the Nexus S (Samsung-built). Like the Windows Phone model I used (a Samsung Focus), the Nexus S feels a bit too plastic-y for my taste. It’s the same reason I liked the original iPhone design more than the iPhone 3G and 3GS. The plastic backs just feel cheap to me. And they’re awful to try to remove. It feels like I’m ripping the phone apart each time.

I am glad the Nexus S doesn’t feature that stupid ball that many Android phones (including the Nexus One) used to like to include. And the main feature of the device, the screen, is clearly nicer on the Nexus S versus the Nexus One. (Though the AMOLED display is still far too hard to read in sunlight, in my opinion.)

I’m not sure why the Nexus S feature a small nub that jets out of the back. I assume it’s for ergonomic reasons, but it seems pointless and looks silly, in my opinion.

The camera is great on the Nexus S. Not iPhone 4-great, but I’d say the second-best smartphone camera I’ve seen yet. Plus, the Nexus S also has a front-facing camera, something the Nexus One did not.

This is the fastest Android device I’ve used yet, but it’s not clear if that has more to do with the hardware specs (1 GHz Hummingbird processor) or because of Android 2.3. Scrolling seems smooth and I haven’t noticed any major lag aside from a few apps, which for now I’ll assume is more their own fault.

The touchscreen on the Nexus S also easily seems to be the best I’ve used on an Android phone so far. That has been one of the little things that the platform hasn’t been able to nail when compared to the iPhone. But here, they come very close. (Again, it’s hard to know if that’s the hardware or Android 2.3 in particular — likely a combination of the two.)

Sadly, perhaps the coolest hardware feature of the Nexus S, Near Field Communication (NFC), doesn’t have much use yet. But when it does, that could be huge for things like payments. Something tells me Apple might be deploying that feature as well in the future.

The few calls I’ve made on the Nexus S were rock solid. Unlike the iPhone, I didn’t experience any dropped calls, even when going indoors. Of course, the Nexus S is on T-Mobile while the iPhone is on that carrier that shall not be named. So it’s hard to compare the two.

The battery life of the Nexus S is pretty good, but not great. While it’s nowhere near as bad as the EVO, the Nexus S still seems to use way too much juice when it’s idle. Others have noticed this as well. As far as I can tell, this is a result of certain apps running the background. Android 2.3 brings improved app management, but that’s not a good sign if it’s still not killing processes in a way to preserve battery life.

Software

And let’s talk about the Android 2.3 Gingerbread software. While we had heard this past Summer that that Android team was “laser-focused” on improving the user experience of Android with 2.3, it would appear that this work has been pushed until Android 3.0 instead. Why do I say that? Because Android 2.3 really doesn’t look that much different from Android 2.2 at all.

Sure, there’s a little bit of polish here and there, but overall it’s the same Android you all know and tolerate.

To me, the key to Android 2.3 is that it does seem to run significantly smoother than its predecessors. And that’s saying something because Android 2.2 ran significantly smoother than Android 2.1. The Android team is clearly making good improvements in this regard quickly. Overall, the system is still not iPhone 4-smooth. But it’s getting very close.

In their review, Mike and Jason talked a bit about the keyboard improvements with Android 2.3. There is no question that the keyboard is better. But it’s still well behind the iPhone keyboard, in my opinion. It’s also behind the Windows Phone keyboard. It’s a little baffling to me that Google still hasn’t nailed this feature that is so key (or why they just haven’t bought a company like Swype).

And it’s not just typing. It’s the fact that they software keyboard often pops up over key portions of apps and doesn’t do a good job of directing you to the next input box which is probably being covered. I’ve seen this happen time an time again in Android. And 2.3 is sadly no different.

Sure, many of my issues throughout the years with Android may seem like little nits (and many are), but they are annoying little aspects that would stop me from switching from the iPhone to an Android phone. Apple is very good at nailing the small stuff. Google, it seems, is still working on overall larger polish and hasn’t moved on to many of the little things. Hopefully by Android 3.0 we can expect some of that.

The Google-made apps continue to be the killer apps of Android. Gmail, in particular, continues to be better than it is on the iPhone simply because there is no native iPhone Gmail app (though the rich mobile web version is very good). Things like Navigation and Voice Search also give you capabilities that you can’t get on the iPhone. Google Voice finally just came to the iPhone, but it’s still much better on Android because it’s seamlessly integrated into the entire system.

And then there’s the newest version of Google Maps. This is perhaps my favorite aspect of Android now. The latest version, which includes 3D buildings and the ability to spin maps around, runs loops around the iPhone version of Maps (which also uses Google Maps).

With the speed of Nexus S + Android 2.3, games seem to run more smoothly than ever on Android. I’ve tested out several popular games like Angry Birds, SliceIt, and Fruit Ninja, and all basically look and perform like they do on iOS. I will say that there is some lag though on games like Fruit Ninja for no apparent reason. Also in that game, it drives me insane when I swipe my finger across the screen and hit the soft home button on the Nexus S, dumping me out of the app.

A couple of the apps I use the most on my iPhone: Twitter and Foursquare, still lack to polish of their iOS counterparts. Twitter, even though they’ve made it look more like the iOS version, is still far behind it in terms of usability. The same is true with Foursquare. It just feels slower and I find myself hesitant to use it because of that. Instead, I dig for my iPhone. That’s not a good sign for Android.

The Android browser, meanwhile still suffers from weird zooming issues. Whereas when you double tap an area in Mobile Safari and the iPhone gracefully zooms in, on Android’s browser, it seems to stutter-step in. Further, I don’t get why Google still includes those silly plus and minus soft buttons for zooming into webpages. I get that it was for one-handed use, but you should be able to double-tap an area with your thumb to zoom just like you can on the iPhone.

All in all, the browser, while a million times better than the awful browser bundled with Windows Phone, still lags behind Mobile Safari.

My favorite part of the whole package from a software perspective may be the “off” animation. You click the side power button, and the screen shuts off as if it were an old television set. Pretty cool.

Intangibles

When Jason heard I was getting a Nexus S to try out, he (half) jokingly asked if I had already decided what I wouldn’t like about it. The truth is that I do try to go into using these devices with an open mind — but I also realize it’s an inherently biased one. I’ve been using the iPhone for well over three years now. I’m so accustomed to doing certain things on it that it is hard to try and do some things the “Android way”.

But I’m well aware of that. And I’ve logged plenty of Android hours. Sure, I’m more accustomed to the iPhone, but I could switch anytime I wanted to. But that’s the thing, I don’t want to. The iPhone experience is still overall a better one in my mind. It’s that simple.

Nexus S and Gingerbread continue the trend of Google improving Android as a steady pace, but they are still behind where Apple is with iOS 4.2 and the iPhone 4. This is true in both hardware and software. On paper, the devices line up nicely. In use, they still do not. As I said above, there are still too many small things that the iPhone nails that Android doesn’t even seem to think of at all. Google still seems more focused on getting the larger areas (like the Market) up to speed. Maybe that will change with Android 3.0 before the iPhone 5 hits, maybe it won’t.

Again, the Nexus S is a great device. And I would highly recommend it to any and all people who want an Android phone. One of the most striking things about it to me is just how much better it is than the crappy Android experience on devices like the EVO and Droid 2, compliments of the carriers.

In fact, it’s hard for me to believe that anyone would choose an Android device other than the Nexus S. Having a physical keyboard is the only excuse I can somewhat see. Maybe Verizon’s network — maybe. Otherwise, this is absolutely the one to get. Don’t buy the bullshit Verizon Droid marketing.

Droid doesn’t does. This does.

Well, it does against everything except the iPhone 4, of course. Maybe Russian Mickey Rourke can help with that.

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Kodachrome film is seriously at the end of its life -- again

By Laura June posted Dec 31st 2010 1:45PM Kodachrome film is iconic enough that there have now been several 'goodbye, Kodachrome' news stories, and we just couldn't resist one more. This time, our tale is of Dwayne's Photo in Parsons, Kansas (which we've had occasion to reference once before), a film processing store which has the distinction of being the final place to accept Kodachrome for development. The problem? The store has been flooded with packages of undeveloped film from all over the world as the window for its processing comes to an end. It turns out that having that distinction will get you hundreds of rolls of film a day, and Dwayne's Photo said that it would not process any films that arrived after Thursday. Yes, that was yesterday, though the mail is undoubtedly still arriving.

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FTA awards $16.6 million in grants for fuel cell bus research

By Ben Bowers posted Dec 31st 2010 5:25PM While we were jealously hung up on South Korea's working electric bus system, Christmas apparently came early for a couple of lucky US fuel cell bus research projects -- in the form of $16.6 million in Federal Transit Administration grants. Pasadena based Calstart snagged almost $10.2 million and will funnel 70 percent of the funds to developing the first phase of a low-cost, longer lasting fuel cell power system. Calstart will then spend its remaining $2.9 million in partnership with the Chicago Regional Transit Authority to develop and test the viability of fuel cell bus fleets in cold climates. The Center for Transportation and the Environment in Atlanta was the other project to hit the federal money gravy train. It received a hefty $6.4 million to spread across six different projects that dabble in everything from developing fast-charging 35-foot fuel cell buses, to similar lithium ion versions, to improving existing hybrid bus platforms. Federal pork for fuel cell DSLR development regrettably missed the cut. For the full scoop hit up the press release after the break.
FTA Program Promotes Advanced Fuel Cell Technologies to Power Cleaner, Greener Transit Buses

WASHINGTON – Pursuing new technologies to let fuel cell buses operate in cold climates is among the research projects to receive money from the Federal Transit Administration's (FTA) National Fuel Cell Bus Program, U.S. Transportation Secretary Ray LaHood announced today.

The Center for Transportation and the Environment in Atlanta will receive $6.42 million and CALSTART in Pasadena, CA will receive $10.17 million to coordinate research among fuel cell manufacturers, engineering firms and transit agencies throughout the country.

"The Obama Administration is proud to partner with researchers who are exploring greener, more efficient ways to power buses," said Secretary LaHood. "Adapting fuel-cell technology to buses will result in a cleaner environment and quieter streets for everyone."

"The transit industry must continue to be at the forefront of creating green jobs and establishing globally competitive technologies right here at home in the United States," said FTA Administrator Peter Rogoff. "As we move clean, fuel-efficient bus projects from the drawing board to the street, we move the nation closer to energy independence and a cleaner environment."

Other projects being funded this year include an effort to develop a smaller, less costly and more durable fuel cell power system that will enable commercialization of U.S. fuel cell buses, and an effort to develop and demonstrate a lightweight highly efficient bus that incorporates an improved hybrid-electric drive and enhanced bus design.

The purpose of the program is to facilitate the development of commercially viable fuel cell bus technologies and increase public acceptance of the fuel cell vehicles. The program is one of three environmentally friendly FTA grant competitions whose winners have been recently announced. The others are the Transit Investments for Greenhouse Gas and Energy Reduction (TIGGER) and the Clean Fuels programs.

A complete list of Fuel Cell Bus Program projects being funded can be found at http: http://www.fta.dot.gov/news/news_events_12231.html


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The Engadget Podcast, live at 4:45PM EST!

It's the end of the year, so it's time for the boys to look back and reflect on the... oh, who are we kidding, we'll probably just do more skits. Join us below!

P.S. And don't forget that Ustream has Android and iPhone clients as well, if you're out and about and you can't join in on the Flash-based fun below.


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HTC EVO Shift 4G nonchalantly shows up for Amazon pre-order

By Vlad Savov posted Jan 1st 2011 2:07PM So what if nobody has bothered to announce it yet? Sprint's upcoming EVO Shift 4G Android handset has turned up on Amazon's wireless outlet, albeit with the EVO's spec sheet. We were getting excited about an 8 megapixel camera with HD video capture and a 1.3 megapixel front-facing imager until we realized those specs probably didn't belong to the EVO Shift 4G -- thanks to a note describing this phone as having been "released in June, 2010." The product title is unequivocal, however, and offers you the EVO Shift 4G slider, to have and to hold, for $200 on a two-year contract. Clearly someone's got his or her EVOs mixed up and has HTC's second 4G cat for the Sprint network out of the bag a little early.

[Thanks, Ryan]

Update: The product image is user-submitted so we can probably disregard it. Still, Amazon's got HTC's unannounced phone up on its site, giving us the closest to official confirmation we've had yet.


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